[PAID][STANDALONE] Illegal Traphouse System

A script by TeezyCore

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Full Description

ILLEGAL TRAPHOUSE SYSTEM

The Illegal Traphouse System is another mechanism for robbery in your FiveM roleplay. Players can obtain random items upon successfully completing a robbery. The system itself includes a restart mechanism specific to each robbery, imposing a cooldown period before players can rob the same traphouse again.

Dependencies

  • ox_lib
  • PolyZone
  • tcd_lib (included after purchase)
  • es_extended or qb-core

Preview

[PAID] FiveM Illegal Traphouse System ESX & QBCore (youtube.com)

Features

  • Supports both ESX and QBCore frameworks.
  • Compatible with qb-inventory and ox-inventory.
  • Compatible with qb-target and ox-target.
  • Debug mode available for debugging purposes.
  • Offers the option to use Eye Target or Draw Text.
  • Configurable chances to obtain required items.
  • Configurable chances to alert law enforcement or other players.
  • Customizable reward types for traphouses.
  • Flexible traphouse location settings.
  • Adjustable notification functions.
  • Optional minigame feature.
  • Randomized reward system with configurable minimum and maximum values.
  • Ability to restart traphouses with a cooldown period before subsequent robberies.
  • Includes built-in Discord logging.
  • This resource is running at idle with 0.00 ms.

Config Preview

Code is accessible No
Subscription-based No
Lines (approximately) 700+
Requirements tcd_lib, ox_lib, PolyZone, es_extended or qb-core
Support Yes

Purchase here: Teezy Core Development | Robbery Scripts (tebex.io)

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