[ESX/QB/STANDALONE] B-Dispatchsystem: The Ultimate Multi-Zone Dispatch System

A script by Skurllex_Skurllex

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[ESX/QB/STANDALONE] B-Dispatchsystem: The Ultimate Multi-Zone Dispatch System main image

Price

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Full Description

The b-dev dispatch system offers a multitude of dispatch options, providing users with great versatility. Some of its key features include:

Features:

  • Zone Customization: The system allows users to define different zones, such as the “Urban Zone” for regular dispatches and the “Danger Zone” for high-risk areas like gang territories.

  • Flexible Activation: Users can easily access the dispatch menu either through a default keybind/command or choose their preferred method of activation, be it through an item or a command.

  • Comprehensive Configuration: Users have full control over dispatch settings, enabling them to customize everything from blips to determining who can create specific dispatches.

  • Real-time Synchronization: The script ensures live sync with all users who have the dispatch menu open, avoiding duplicate dispatches by preventing two people from responding to the same incident.

  • Framework Compatibility: The script is designed to work seamlessly with all frameworks, ensuring it can be integrated into various gaming environments without issues.

  • High Performance: The dispatch system is highly optimized, guaranteeing smooth and efficient performance, even during intense gaming sessions.

In summary, the b-dev dispatch system stands out for its wide array of features, customization options, and seamless integration with different frameworks, making it a reliable and efficient tool for dispatch management in various gaming scenarios.

Need to know triggers
TriggerServerEvent("bdev:server:registerDispatch", coords, zone, targetJob)
--@coords = vector3() 
--@zone = urban or dangerous
--@targetJob = the Job which should receive the dispatch, if its nil it uses the src job.

Preview:
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I will also giveaway one version so feel free to dm me, maybe you are the winner :slight_smile:

Code is accessible Yes depends on the version you buy
Subscription-based No
Lines (approximately) ±500
Requirements Any SQL Script and Any Framework
Support Yes only on discord