[PAID] [QB-CORE] mz-docklands

A script by Mister_Zain

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[PAID] [QB-CORE] mz-docklands main image

Full Description

https://i.imgur.com/iQxWG0K.png

mz-docklands
A self-contained shipping container robbery resource using props (configured with or with mz-skills XP integration)

  • Docklands robbery for qb-core where a player with a heist duffle bag and bolt cutters (items which can either be configured for purchase, for use with a blackmarket or made craftable depending on server preferences) attempts to raid shipping containers found in the dockland area;

  • Base resource comes configured with 19 independently robbable containers (more can be added via config and appropriate boxZone creation);

  • resmon 0.00-0.01 idle - no range checking except upon creation of container interiors;

  • Extensive configuration options consistent with other mz-resources including: use of mz-skills, use of ps-dispatch alerts and the use of okokNotify notifications.

  • Entering shipping container can occur via qb-lockpick or by ps-ui:circle (set via config - NOTE: I appreciate bolt cutters are not lockpicks but some people like the lockpick minigame so it is functional);

  • Loot table for certain props (including money values) set via config.lua. Money stolen can be paid out in “dirtymoney”, “markedbills” or standard cash (set via config);

  • Minigame difficulty + progressbar times set via config.lua to increase or decrease difficulty and yield; and

  • Config option to adjust the random configuration of props which spawn in each container (8 is the maximum, can adjust so give a random chance to spawn a random 5-8).

Preview:

Get Resouce: mz-docklands

|-------------------------------------|----------------------------|
| Code is accessible | No; Client functions closed; Server open |
| Subscription-based | No |
| Lines (approximately) | 3500+ |
| Requirements | qb-core, qb-interior, qb-target, ps-ui (Optional: mz-skills) |
| Support | Yes |

Config Merger
Have you tried Config Merger? Merge your configs easily