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Price
UnknownA script by DFdevelopment
Price
UnknownStatic prop saved in database (Saved in db) - Frabom
Let’s mapping in real time!
With this script you will be able to place and remove objects in the map as if you were using codewalker but without ymap everything saved in your database, if the object disappears from distance it will respawn as soon as you get close again. You can convert the spawn and remove function into items as if you were actually placing that prop from your inventory. If you leave or re-enter the server the prop respawn, if you re-enter the server the prop respawn, and the same goes for the other players so the others will also see the objects at any time even after you restart or move away, they will also see when you remove it thanks to a database system. If you need you can modify the animation, notifications and registration of the item which for now is with the RegisterUsableItem function used by many inventories such as ox_inventory etc.
Dependencies if you use inventory function: ESX/QB/OX OR YOUR FAVORITE INVENTORY (IF USE “REGISTERUSABLEITEM”) Or you can customize
Script in beta test
Database
Modify the position of prop
Select and delete prop
Convert prop and delete in item
Tebex ESCROW: https://dfscript.tebex.io/package/5414734
Tebex OPEN SOURCE:https://dfscript.tebex.io/package/5413426
Preview (10/12/22) :https://youtu.be/wd8dUXDL0D4
If you think the price Is too High, Remember with this script you can add all the prop in the map in a Static method optimized synced and in game. In you shop map etc
OTHER RESOURCES DF_Prop [Release][Paid] ElfBar Puff to Smoke SCRIPT + PROP (Disponsable) - #12 by DFdevelopment
OTHER RESOURCES DF_BAG [Release][Paid] Bag inventory and outfit
Code is accessible | No but customizable |
Subscription-based | No |
Lines (approximately) | 600 |
Requirements | no |
Optional ESX/QB/OX | |
Support | Yes |
No approved reviews found for this script yet.