Price
$25.00A script by PandaScriptZ
Price
$25.00PandaScriptZ | Selling
Hey everyone,
Take your role-playing server to the next level with PandaScriptZ | Selling - the ultimate solution for selling items with ease. With our highly customizable FiveM script, you’ll be able to create selling points that are both convenient and engaging for your players.
Features:
Config = {}
Config.Framework = 'esx' -- 'esx' | 'qb' is coming soon
Config.Language = "en"
Config.DevMode = true -- if true, allows restarting the script without rejoining. Deactivate when you are done with the config otherwise errors may occur
Config.UseTarget = false
Config.Target = 'qt' -- 'ox' or 'qt' -- not being used with markers
Config.KeyToInteract = 38 -- If Target is set to false this key will be used to interact with the seller | https://docs.fivem.net/game-references/controls/
Config.Menu = 'esx' -- 'ox' or 'esx'
Config.Input = 'esx' -- 'ox' or 'esx'
Config.Notify = 'ox' -- 'ox', 'esx' or 'mythic' | more to come
Config.StartNotify = 'ox' -- 'ox' or 'esx' | Notify that will be shown when near the seller
Config.CancelNotify = 'ox' -- 'ox' or 'esx' | Notify that will be shown during the loop on how to cancle it
Config.Cancelkey = 73 -- (Currently X) the key that will be used to cancle the loop (Dont forget to change the name of the key in the Locales) | https://docs.fivem.net/game-references/controls/
Config.Currency = '$' -- the currency that will be used ($, €, £, etc)
Config.GreetingScale = 1.0 -- the scale of the greeting text
Config.GreetingRange = 3.0 -- the range in which the greeting text will be shown | also is interacting range so dont make it to big
--[[
Coming soon
Config.ChaningPrices = true -- if true, the prices will change after the set time
Config.ChangingPricesTime = 60 -- in minutes
Config.ChangingPricespan = { min = -0.1, max = 0.1 } -- the price will change between the min and max value | -0.1 = -10%, 0.1 = 10%
]] --
Config.Sellers = {
-- Marker example
{
Position = vector3(276.4743, -869.0333, 29.3520),
name = "Pawnshop",
ped = {
usePed = false,
heading = 150.0,
model = "s_m_m_dockwork_01",
animation = true,
messages = true, -- Message only works if you use a ped, otherwise does nothing
message = "Yo, what you want?"
},
marker = {
show = true,
type = 1,
scale = vector3(1.0, 1.0, 1.0),
color = { r = 255, g = 255, b = 255, a = 255 },
rotate = true
},
blip = {
show = true,
sprite = 605,
color = 2,
scale = 1.0
},
jobs = {
jobrestriction = false,
useWhitelist = false,
useBlacklist = false,
whitelist = {},
blacklist = {}
},
loop = true, -- if true, instead of getting an input window for the amount to sell, you start selling them one by one
loopSpeed = 1000, -- the time between each item is sold in seconds
moneyType = 'money', -- 'money' or 'black_money'
items = {
{ item = "bottle", label = "Empty bottle", price = 25 },
{ item = "necklace", label = "Necklace", price = 50 },
},
},
-- Ped example
{
Position = vector3(103.0338, -1959.6768, 20.8263),
name = "Drug Dealer",
ped = {
usePed = true,
heading = 352.98,
model = "csb_ballasog",
animation = true,
messages = true, -- Message only works if you use a ped, otherwise does nothing
message = "Yo, what you got for me?"
},
marker = {
show = false, -- Can't use Ped and Marker at once.
type = 1,
scale = vector3(1.0, 1.0, 1.0),
color = { r = 255, g = 25, b = 155, a = 255 },
rotate = true
},
blip = {
show = true,
sprite = 605,
color = 3,
scale = 0.7
},
jobs = {
jobrestriction = true,
useWhitelist = true,
useBlacklist = false,
whitelist = {'ballas'},
blacklist = {'police'}
},
loop = false, -- if true, instead of getting an input window for the amount to sell, you start selling them one by one
loopSpeed = 2500, -- the time between each item sold in ms
loopMultipleAnimation = false, -- if true, the animation will be played multiple times (if using ped and animation = true)
moneyType = 'money', -- 'money' or 'black_money'
items = {
{ item = "sacodecoca", label = "Cocaine", price = 125 },
{ item = "copper", label = "Meth", price = 100 },
{ item = "gold", label = 'Weed', price = 83 },
},
},
{
Position = vector3(282.5451, -868.6711, 29.3372),
name = "Export Harbor",
ped = {
usePed = true,
heading = 150.0,
model = "s_m_m_dockwork_01",
scenario = 'WORLD_HUMAN_CLIPBOARD', -- if you want the ped to play a scenario replace the false with the scenario name | Example: 'WORLD_HUMAN_CLIPBOARD'
messages = true,
message = "Hey, how may I help you?"
},
marker = {
show = false,
type = 1,
scale = vector3(1.0, 1.0, 1.0),
color = { r = 255, g = 255, b = 255, a = 255 },
rotate = true
},
blip = {
show = false,
sprite = 605,
color = 2,
scale = 1.0
},
jobs = {
jobrestriction = false,
useWhitelist = false,
useBlacklist = false,
whitelist = {},
blacklist = {}
},
loop = true, -- if true, instead of getting an input window for the amount to sell, you start selling them one by one
loopSpeed = 1000, -- the time between each item sold in ms
loopMultipleAnimation = true, -- if true, the animation will be played multiple times (if using ped and animation = true)
moneyType = 'money', -- 'money' or 'black_money'
items = {
{ item = "eisen", label = "Iron Ore", price = 50 },
{ item = "copper", label = "Copper Ore", price = 100 },
{ item = "gold", label = 'Gold Ore', price = 150 },
},
},
}
Config.Locales = {
["en"] = {
["interact"] = "Press [E] to sell your items",
["TargetInteract"] = 'Sell your items',
["InputTitle"] = 'How much do you want to sell?',
["InputError"] = 'The entered amount is invalid',
["Sold"] = 'You have sold %sx %s for %s' .. Config.Currency,
["NoItem"] = 'You do not have enough %s',
["StopSell"] = 'Press [X] to stop selling',
["StoppedSelling"] = "You stopped selling",
["SoldAll"] = "You sold all your items",
},
["de"] = {
["interact"] = "Drücke [E] um deine Items zu verkaufen",
["TargetInteract"] = 'Verkaufe deine Items',
["InputTitle"] = 'Wie viel willst du verkaufen?',
["InputError"] = 'Die eingegebene Menge ist ungültig',
["Sold"] = 'Du hast %sx %s für %s' .. Config.Currency .. ' verkauft',
["NoItem"] = 'Du hast nicht genug %s',
["StopSell"] = 'Drücke [X] um zu stoppen',
["StoppedSelling"] = "Du hast aufgehört zu verkaufen",
["SoldAll"] = "Du hast alle deine Items verkauft",
},
["pt"] = {
["interact"] = "Pressiona [E] para venderes os itens.",
["TargetInteract"] = 'Vender itens.',
["InputTitle"] = 'Quantos itens queres vender?',
["InputError"] = 'Introduziste uma quantidade inválida!',
["Sold"] = 'Vendeste %sx %s por %s' .. Config.Currency,
["NoItem"] = 'Não tens %s suficiente!',
["StopSell"] = 'Pressiona [X] para cancelares a venda.',
["StoppedSelling"] = "Cancelaste a venda.",
["SoldAll"] = "Vendeste todos os itens!",
},
}
Showcase
Link if the video isn’t loading
Packages
Escrow [9.99$]
Opensource [24.99$]
Prices without VAT
Plans for future updates:
| Code is accessible | No (Opensource availabe) |
| Subscription-based | No |
| Lines (approximately) | ~750 |
| Requirements | ESX |
| Support | No, unmaintained |
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