![[PAID] Taser Framework main image](https://forum-cfx-re.akamaized.net/original/4X/f/c/a/fca36db10ad620d1eabb00b0a8c4117baa2a7c71.png)
![[PAID] Taser Framework thumbnail 1](https://forum-cfx-re.akamaized.net/original/4X/f/c/a/fca36db10ad620d1eabb00b0a8c4117baa2a7c71.png)
![[PAID] Taser Framework thumbnail 2](https://forum-cfx-re.akamaized.net/optimized/4X/d/a/2/da259c09e7af3286c957d0259c6adf3799444d7f_2_690x179.jpeg)
![[PAID] Taser Framework thumbnail 3](https://img.youtube.com/vi/n_CBhcMRv6U/maxresdefault.jpg)
Price
UnknownA script by SkeletonNetworks
Price
UnknownSN-Taser: A script made to prevent abuse of tasers by removing infinite ammo on tasers and I feel native taser stun does not last long enough
Features:
More Info: Documentation Website
Buy: Shop
Preview:
Config = {}
Config.Framework = 'qb-core'---'qb-core' -- Can be: qb-core, esx, standalone
Config.MaxCartages = 2 -- What the max ammo is
Config.TaseTime = 8 --- The time players will be tased for in seconds
Config.ReloadTime = 5 --- The it takes to reload in seconds
Resmon (idle):
in use its 0.02 (basicaly imposible to make it less (T _ T)
Code is accessible | No Config Only |
Subscription-based | No |
Lines (approximately) | ~400 |
Requirements | None |
Support | Yes |
No approved reviews found for this script yet.