[Paid] Ownable Crafting Tables [ESX/QB]
A script by uniqteam
Price
UnknownFull Description
Welcome to Ownable Crafting Tables: System which will allow players to place their own crafting tables on allowed locations on server and use them, and much more.
Dependency
Features
- While creating crafting table is correctly adjusted & placed on the ground
- Unique table names
- Possibility of access to multiple players
- Level & XP system, level labels
- Admin Panel for easy access to all created crafting tables
- Choose between text ui & target system
- Objects will spawn only when players are nearby the object (configured distance)
- Objects can or can’t be spawned everywhere on the map. This option is configurable and it comes with preconfigured ground hashes
- Custom changeable table ID string - default: table-xxxxx-xxxxx
- Each player has maximum allowed crafting tables - default: 2
- Each crafting tables has its own blip, blips can be activated using command tableblip
- Custom crafting levels, can be added
number, default:
- 0 - Beginner
- 1 - Crafter
- 2 - Advanced Crafter
- 3 - Expert Crafter
- Default & Blueprint Crafts
- Default crafts require items required for crafting specific items
- Blueprints requires items configured in server > editable.lua, must be used in order to craft items
- … much more
Showcase
- To better understand the system, please check the preview.
Accessible code
- You can check it here.
Worth mentioning
- We can assure compatibility and intended functionality when using these up-to-date dependencies. However, we cannot guarantee proper script operation with older versions of the required scripts. It is highly recommended to use the specified latest versions to ensure optimal performance and compatibility.
- The script is not drag-and-drop; configuration is required to adapt it to your server environment.
Tebex
| Code is accessible | Partly |
| Subscription-based | No |
| Lines (approximately) | 2000 |
| Requirements | oxmysql /ox_lib / esx / qb |
| Support | Yes |
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