[PAID] [QBCore & ESX] JPR Job System

A script by JPResources

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[PAID] [QBCore & ESX] JPR Job System main image

Price

Unknown

Full Description

Preview

Dependencies:

Features:

  • Complete job system with 7 custom jobs;
  • Hunting job included;
    • Meat;
    • Three types of leather ( bad, good, perfect ).
  • Lumberjack job included;
    • Oak wood;
    • Pine wood;
    • Can add much more without coding, just on configs.
  • Fisherman job included;
    • Stingray;
    • Flounder;
    • Codfish;
    • Mackerel;
    • Bass;
    • Killerwhale;
    • Dolphin;
    • Sharkhammer;
    • Sharktiger;
    • Can add much more without coding, just on configs.
  • Mining job included;
    • Sapphire;
    • Diamond;
    • Ruby;
    • Emerald;
    • Carbon;
    • Gold;
    • Iron;
    • Silver;
    • Can add much more without coding, just on configs.
  • Planting job included;
    • Oranges;
    • Tomatoes;
    • Apple;
    • Blueberry;
    • Can add much more without coding, just on configs.
  • Trucker job included;
    • Low amounts ( Vans );
    • High amounts ( Trucks );
  • Water job included;
    • Bactery Water Bottle;
    • Dirty Water Bottle;
    • Good Water Bottle;
    • Pollution Water Bottle;
    • Salt Water Bottle;
    • Radioactive Water Bottle;
    • Can add much more without coding, just on configs.
  • This script provides you the ability of doing basically a new script on this one, you can add new trees to cach new custom items, new rocks with custom minerals, new plantings with custom props, custom names, custom items etc, you can do it to all jobs;
  • Good config files (Client, Server, Shared)
  • Sell items and export them with a realistic trucker job;
  • Unique and modern UI system;
  • Warehouse capacity system;
  • NPC interactions;
  • Custom animations;
  • Anti AFK players;
  • Support to Draw3DTexts or target resources:
  • Shops, packaging and exchanges localizations included with UI systems;
  • Each job with their unique features;
  • FiveM Escrow
  • Full optimized with all players sync
  • ESX & QBCore compatible
  • Players can own multiple houses
  • And much more to explore…

Performance

  • Client side:
    • 0.01 / 0.00 ms when idle
    • 0.03ms when open ( can oscillate depending on what interaction are you doing and if you are using target or draw text ).
  • Server side: 0.01ms / 0.05ms ( can oscillate depending the amount of players ).

Documentation:

Tebex:

Code is accessible Just UI & Excelent Config Files
Subscription-based No
Lines (approximately) 5K
Support Yes