Mz-armourguard [PAID] [QB-CORE]

A script by Mister_Zain

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Full Description

An armour guard heist with or without mz-skills integration. Improves the reliability of the truck spawn and interaction (several anti-scuff measures I have not seen in other truck robbery style scripts).

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PREVIEW: mz-armourguard - YouTube

GET RESOURCE: https://mz-resources.tebex.io/package/5557676 (Pay what you want, minimum $9USD)

  • Locations set by config with 8 default start locations + 3 different places the armoured guard can spawn (24 different runs by default. Can be expanded by adding 2x vector3 locations easily);
  • Server-wide cooldown on armoured guard runs (give the police as much or as little chance as you wish);
  • Timer display to put a time cap on each armour guard run (time set by server owner);
  • Optimised to avoid onesync bubble + spawn car issues;
  • Customise the difficulty of hostiles, police alerts, items to engage with the run, loot output (probabilities + items set via config), hack difficulty + rewards;
  • Configured for “dirtymoney” or “cash” returns + items (set by server owner);
  • ps-dispatch alerts included (and customisable);
  • Clean up logic configured (much better chance of avoiding any scuffing with truck spawn, ped spawn or truck interaction);
  • Configured for customisable fuel scripts, okokNotify or qb-core standard notifications;
Code is accessible Server side yes, client side: partial
Subscription-based No
Lines (approximately) Circa 1500
Requirements progressbar qb-tarbet mhacking ps-ui
Support Yes

Optional use with: mz-skills

Extensive config (350+ lines to avoid blocking customisation)

Config Merger
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