We present osd-deliverys, a delivery script that we have developed so that you can give your players an entertaining system, with a variety of options and a wide variety of challenges and trophies.
DESCRIPTION
- Timer system: A timer system where the player will have the seconds that you configure to make the delivery.
- Targeting sytstem: You can enable or disable a target system to interact with npc.
- Inventory item based: It means that the player will receive an “item” in his inventory with the product that he must delive, if the person loses the item he will not be able to deliver anything.
- Level system: You can configure the amount of level a player requires to make a delivery.
- Big config file where you can configure: Job clothes, vehicle models, peds model, prices, locations, etc.
- Level system & experience system.
- Beauty GUI.
- Qb-core & Esx Compatible.
REQUIREMENTS
- QB-CORE Framework
- ESX 1.0 or ESX LEGACY Framework
- Target system(Just if you enable it in config).
- OxMySql or MySql-Async(mostly if you use esx).
PREVIEW
Click here!
Tebex link
Click here!
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| Code is accessible |
Partial |
| Subscription-based |
No |
| Lines (approximately) |
±3000 |
| Requirements |
See description |
| Support |
Yes |