[ESX/QB] Blossom Jewelery

A script by Strino

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[ESX/QB] Blossom Jewelery main image

Full Description

:cherry_blossom: Blossom Jewelery :cherry_blossom:

Do you want to enhance your server with cool, synced, multiplayer jewelery robberies?

The :cherry_blossom: Blossom Jewelery :cherry_blossom: script brings you a new great way of doing so.

Preview
Config showcase included! :cherry_blossom:



Tebex:
Open-source
Escrow Protected

Features:

  • Highly configurable (Multiple jeweleries, max robbing players, jewelery case size types, robbing multiple jeweleries at once, silent method and much more!)
  • Allow players to group up on robberies and rob jewelery cases simultaneously! (Synced, you can control this in config)
  • Cross framework support! (esx / qbcore, your own - more instructions in config.lua)
  • Set-up multiple jeweleries, jewelery cases and sell points!
  • Secured! (everything important is done and validated on server)
  • Onesync OPTIONAL! (adds a lot of security and enables many options aswell!)
  • Option to rob silently (optional) and loud!
  • Comes with item templates and images for both framework inventories and ox_inventory.
  • You can set a requirement for both weapon and a bag. (bag check logic can be altered)
  • You can alter / extend code with a few configurable functions.
  • Logging available.

Requirements:

  • Framework (esx / qbcore)
  • ox_lib

Optionals:

  • Onesync
  • ox_inventory

My other resources:
Tebex
[ESX/QB] Blossom Gundealer
[STANDALONE] Blossom Loadscreen
[FREE] [ESX/QB] Blossom Jobform

Code is accessible Partially
Subscription-based No
Lines (approximately) 1000+
Requirements esx/qbcore, ox_lib
Support Yes
Config Merger
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