[QB/QBOX/ESX] In-Game MAP Editor Script

A script by ak4y

No reviews yet.
[QB/QBOX/ESX] In-Game MAP Editor Script main image

Price

Unknown

Full Description

[QB/ESX] ak4y-mapeditor | In-Game Map Editor, DB Persistence, 14K+ Props | ak4y-map_editor



Map Editor Gif

:information_source: Description
ak4y-map_editor lets authorized admins build maps directly in-game — no external tools or YMAP work required.
Place, move, rotate and configure 14,000+ GTA props with a clean gizmo UI. Choose database saving so your builds persist after restarts. Manage placed props from the admin panel (view, edit, delete) and keep a full audit with Discord embed logs for who created/removed what.


:feather: Features

  • :toolbox: In-Game Map Editing (no YMAP needed)
  • :dart: Gizmo Controls: precise move / rotate / place
  • :brick: Per-Prop Settings: collision ON/OFF, visibility ON/OFF, invincibility ON/OFF
  • :floppy_disk: Database Persistence (optional): maps survive server restarts
  • :card_index_dividers: Admin Prop Manager: list, filter, edit, delete previously placed props
  • :framed_picture: 14,000+ Props with image previews in the menu
  • :brain: Optimized: clean resmon, safe net event logs
  • :link: Discord Embed Logs: track who placed or deleted each prop

:shopping_cart: You can buy this script from ak4y.tebex.io


Preview Video


discord_1


Code is accessible Yes and No
Subscription-based No
Lines (approximately) 3000+
Requirements QBCore or ESX and ak4y-core
Support Yes