DXS Anti Third + Anti Desync

A script by DualxScripts

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Price

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Full Description

DXS Anti Third - Anti Desync

Features

The anti-third-person peek system recognizes when players are looking unrealistically around walls or corners with the third-person camera.

limits movement and visibility in situations where the player’s character is not in a proper line of sight.

Line of Sight Tracking That Adapts

A clever system that determines if the player’s character can actually see what the camera captures.

The camera advantage is eliminated if the character’s vision is obscured by a wall or other object.

Screenshots

Before:


Left Click After:

Right Click After:

Config

-----------------------------------------------------------------
------------------------- Dual x Scrips -------------------------
-----------------------------------------------------------------

Config = Config or {}

-- Antithird Settings

Config.Antithird = true -- Enable or disable antithird

Config.Icon = '❌' -- Icon to displaying

Config.Size = 0.3 -- Icon size

-- AntiDesync Settings -- Upcoming feature

Config.Antidesync = false -- Enable or disable antidesync

Config.Playersync = '500' -- Player desync threshold in ms

Config.Bulletsync = '500' -- Bullet desync threshold in ms

Config.Vehiclesync = '500' -- Vehicle desync threshold in ms

-- Misc Settings

Config.VersionChecker = true -- Enable or disable version checker

Resmon Usage

Screenshots

0.01 In a Normal
dxs-antithird-resmon
0.17 While Holding Weapon
dxs-antithird-resmon-holdin
0.28 While Showing Marker
dxs-antithird-resmon-blockin

Updates
V1.5

  • Rewrite Client.lua
  • Rewrite Server.lua
  • Rewrite Config.lua
  • Update README.md
  • Update fxmanifest.lua
  • Added License
  • Added .gitignore

Download

Tebex : Click Me

Documentation

Docs : Click Me

Support

Discord : Click Me

Code is accessible No, Only Config File
Subscription-based No
Lines (approximately) 400 ~ 600
Requirements None
Support Yes