[PAID] [ESX] Duty script + delete/reset

A script by grootx_development

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[PAID] [ESX] Duty script + delete/reset main image

Full Description

Jobs Duty System

A duty script for a FiveM server that easily maintains player job duty hours

Requirements:

  • oxmysql
  • ox_lib
  • ox_target

Supported Framework:

  • ESX

Features

  • Custom UI
  • Configurable
  • Optimized
  • Can add multiple duty jobs
  • Can add multiple off/one duty menu locations/coordinates
  • Multiple Languages
  • Enable/disable delete button
  • Enable/disable reset duty time button
  • Delete/Reset cooldowns
  • Logs
  • You can set a separate log channel for each job

Important

you switch your job using the /setjob command, and if the new job (e.g., ambulance job) has no data, the previous job’s data will still be displayed. However, if you restart your g-duty script, it will work perfectly. If the new job has data, it will work
Why is it not calculating?
This issue occurs because you are restarting the script every time or using the /setjob command to switch jobs.
When calculating the player’s duty time ?
it only calculates if the player interacts with the menu and switches off duty.

For this script to work, you need to have two jobs: ‘offduty’ and 'onduty

Config

photo -

Video : ESX | JOBS DUTY SYSTEM (youtube.com)
Tebex : Groot Development | [ESX] JOBS DUTY SYSTEM (tebex.io)
Docs - g-duty | Groot Development

Code is accessible No
Subscription-based No
Lines (approximately) 800+
Requirements es_extended
Support Yes
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