Player Tracking (Live Sync, different Indicators, job based and more!)

A script by Skurllex_Skurllex

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Full Description

Detailed description

Live Player Tracker: Key Features

Our Live Player Tracker system is designed to deliver real-time synchronization and robust functionality, all while maintaining ultra-efficient performance. Here’s what sets it apart:

  • Live Sync: Ensures real-time updates for all player locations and states.
  • Adaptive Blips: Customizable blips that adapt based on player actions and jobs. Includes:
    • Job-based color differentiation.
    • Indicators for player status (death, swimming, vehicles, sirens, shooting, and more).
    • Source ID display directly on the blip.
  • Optional Item-Based Activation: Can be restricted or activated via specific items for added gameplay flexibility.
  • View Direction Display: Enables players to see the facing direction of others. Includes an admin mode to display all players.
  • Ultra-Optimized Performance:
    • Client-Side: 0.00–0.01ms.
    • Server-Side: 0.03–0.15ms. [depending on the config and the player count]
  • Multi-Framework Support: Fully compatible with popular frameworks, including ESX, QBCORE, QBBOX, and STANDALONE.

This system combines advanced functionality with lightweight performance, making it ideal for enhancing player interactions without compromising server efficiency.

Feature List:

  • Live Sync
  • Adaptive Blips (Job based (colors), death, swimming, car, sirens, shooting and more indicators, source(id) display on blip)
  • (Optional): can be item based
  • View Direction display, display all players for admin
  • Ultra optimized (Client. 0.00-0.01/Server. 0.03-0.15ms)
  • Multi Framework support: ESX, QBCORE, QBBOX & STANDALONE

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Screenshots

These are older screenshots from the “beta” version - the features are still the same, for a newer and up to date version check out the Preview



Code is accessible No
Subscription-based No
Lines (approximately) 500+
Requirements nothing
Support Yes on our discord

Config Merger
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