[PAID] Next-Gen Raycast Target System (Full ox_target Support)

A script by code_universe

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Full Description

[PAID] Next-Gen Raycast Target System (Full ox_target Support)

Bring clean, fast, and precise interactions to your server.
cu_enchanced_target is a high-performance targeting system built for modern RP and gameplay scripts.

Links

:tv:YouTube Preview

:star:Tebex ( Buy it! )

Preview

Screenshot

Screenshots



Why this stands out

  • Fast camera raycast with improved world and entity collision
  • Clean, nested interaction menus (no clutter, no duplicates)
  • Powerful filters: distance, groups, items, bones/offsets, custom canInteract
  • Safe execution with robust error handling
  • Zone support: box / sphere / poly with visual markers
  • Partial qtarget compatibility for easier migration
  • Framework-friendly

How interactions work

  1. Player activates target mode (toggle or hold hotkey).
  2. Script raycasts from camera to detect the best target (entity or zone).
  3. Options are filtered by distance, permissions, items, and custom logic.
  4. UI shows only valid actions with nested menus where needed.
  5. Selecting an action triggers your event/export with full context.

Compatibility

  • ESX / Qbox / Ox / ND
  • Supports global, model, entity, player, and zone targeting

Docs

Works with all exports ox_target - Docs

Made for performance

Lightweight logic, minimal overhead, and responsive UI - perfect for busy servers.

Code is accessible Yes ( one file escrowed )
Subscription-based No
Lines (approximately) ~4200
Requirements ox_lib
Support Yes
Config Merger
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