Standalone Slot Inventory | Containers, Vehicles & Vicinity Loot

A script by boiidevelopment

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Full Description

INVENTORY SYSTEM (BETA)

This is a BETA release.
Expect the occasional “where did my sandwich go?” moment.


Purchase Here

https://boii.dev or https://boii.tebex.io

Preview

Screenshots

Flexible Slot System

This isn’t just another locked-down inventory. It’s built to be fully flexible.

Use it as a standard Player Slot Inventory for that classic feel, or enable Modular Slot Groups to change the game.

You define the logic: use a main player inventory or define specific items (Backpacks, Vests, Bags) to act as independent containers.

If it’s a slot group, dropping the item means losing the access. Your server, your rules.

Vehicle Persistence

Trunks and gloveboxes that actually work.
I’ve included a simple hook system to check vehicle ownership.
Mark them persistent, and stop worrying about your loot despawning into the void.

Vicinity & Ground

If it’s on the floor, you can see it.
Pick up items from the ground, drop them at your feet, or trade by literally throwing stuff at people.
It’s clean, it’s synced, and it just works.

Multi-Purpose Center Display

Beta Feature:
Has not yet been fully implemented it’s coming in 1.0.0

The center section is fully optional and toggled via convars.
It’s a flexible hub designed for whatever your server needs:

    • Clothing Toggles for quick RP changes.
    • Loadout Display to showcase your gear.
    • Survival Stats or character previews.

If you don’t want it, kill the section in the config and stick to a clean grid.



Overview

This Inventory System is a fully standalone, slot-based powerhouse.

It’s a Container Ecosystem where every section can be enabled, disabled, or repurposed to fit your vision.

Built from the ground up for people who want modularity without needing a degree in rocket science to set it up.

  • Zero Dependencies: No framework babysitting. No “you need this specific library” nonsense.
  • Fully Flexible: Switch between a single main player inventory or item-based slot groups.
  • Modular UI: Enable or disable entire sections of the UI via convars to match your server style.
  • Multi-Use Center: Use the center display for clothing toggles, loadouts, or survival previews.
  • Drag, Drop, Split, Stack: Professional-grade item movement that actually feels smooth.
  • Vicinity Pickups: Looting the ground shouldn’t feel like a chore.
  • Standalone Vehicle Support: Trunks and gloveboxes built in from day one.

Features

  • Standalone & Dependency-Free
  • Modular Slot Groups (Optional)
  • Nested Container Support (Bags/Vests/Belts)
  • Persistence-Ready Vehicle Storage
  • Vicinity/Ground Looting
  • Item Splitting & Stacking
  • Flexible Centre Hub (Clothing Toggles / Loadout / Preview)
  • Smooth Drag-and-Drop Logic
  • Fully Synced State Management
  • Easy-to-Use Hook System
  • Clean, Modern NUI

Why You Want This

  • Because you want the choice between a single grid or modular containers.
  • Because your current inventory feels like it was coded in 2018.
  • Because you need a UI that can adapt—clothing toggles one day, loadouts the next.
  • Because you’re tired of inventory scripts that break the moment you look at them funny.
  • Because standalone is king.

Dependencies

  • NONE. (Yeah, you read that right.)

Quick Install

  1. Add boii_inventory to your server resources.
  2. Add install.sql to your database.
  3. Add ensure boii_inventory to your server.cfg.
  4. Add inventory_settings.cfg into your root and exec inventory_settings into server.cfg, or copy convars and paste into server.cfg
  5. Check custom/hooks.lua to link your player IDs and vehicle access.
  6. Check the other files in custom/ if you want to customise further.
  7. Restart and start hoarding.

Support

Lost your bag? Items duplicating into the fifth dimension?
Don’t panic. We’ve probably already broken it and fixed it twice today.

Join the Discord

Support Hours: Mon–Fri, 10AM–10PM GMT
Outside that? Talk to the rubber duck on your desk. Or just wait until we’ve had our coffee.


Code is accessible Source Yes / Escrow Partial
Subscription-based No
Lines (approximately) 14000 - 7000 lua / 7000 ui
Requirements oxmysql
Support Yes

Config Merger
Have you tried Config Merger? Merge your configs easily