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Price
UnknownA script by Bodhix
Price
UnknownBest Parkour/Freerunning Abilities!
Go Crazy with your Skills & Make your own Style on your Runs!
Preview: YouTube Video
Purchase: Click for Purchase
You can also get The Adrenaline Pack, that comes with Parkour, Skate & BMX.
Preview: YouTube Video
Purchase: Click for Purchase
Watch how this mod looks like!
Code & Animations are Made By Bodhix.
Support its always open & your Feedback its so welcome! You can request what you want to see in the future!
Content
Controls & How to Use:
Configurations:
Config File
--------------------------------------
--<!>-- BODHIX | STUDIO --<!>--
--------------------------------------
-- Controls References: https://docs.fivem.net/docs/game-references/controls/#c
-- Support & Feedback: https://discord.gg/PjN7AWqkpF
--IMPORTANT
--I HIGHLY Recommend STAY with Default Keys / Controls, SPECIALLY if you play on Controler.
--Also Parameters Options are meant to be this Value, there is no reason to modify but still there is the option.
--Enjoy! -Bodhix
config = {
--Parameters
JumpsHeight = 8.0, -- How High Character can jump on Tricks (8.0 By Default I do not recommend change this Value).
VaultsHeight = 8.0, -- How High Character can jump on Vaults (8.0 By Default I do not recommend change this Value).
HighTricksHeight = 7.0, -- How High Character can jump on High Tricks (7.0 By Default I do not recommend change this Value).
WallrunHeight = 4.0, -- How High Character can jump on Wallruns (4.0 By Default I do not recommend change this Value).
WallFlipsHeight = 8.0, -- How High Character can jump on Flips (8.0 By Default I do not recommend change this Value).
MaxFallHeight = 30.0, -- Max High Character can Survive (30.0 By Default).
CanSlowmo = true, -- Toggle (true/false) if you want that Client can perform Slow Motion Ability (Key Q / RB).
ShowScore = false, -- Draw Score EveryTime.
ActiveWhitelist = false, -- Toggle (true/false) if you want active Whitelist function (Modify in Whitelist.lua).
Stamina = 100, -- Set the Stamina you want in Parkour Mode (1.0 its the Default).
RunningSpeed = 1.3, -- Set the Velocity your Player will run (Only when 'RunSpeed' its pressed, 1.0 its the Default).
Language = 'English', -- This can be changed to Supported languages: 'Spanish', 'French', 'Korean', 'Russian', 'Arabic', 'German'.
--Activation Keys
HoldKey = 137, -- Caps / A (This is the Button/Key you need to hold for activate).
ActiveKey = 19, -- ALT / PAD DOWN (This is the Button/Key you need to Press while ur Holding "HoldKey" for activate).
Alternative = 327, -- F5 (This is an Alternatve Key for activate specially for Keyboard).
--Freerunning Keys
PassiveKey = 22, -- SPACE / X (This is the Button/Key you need to hold for Front / Side / Gainer / Cork).
FrontFlip = 32, -- W / JOYSTCIK UP (Use while Holding the 'PassiveKey' to perform, also Hold it for Doubles if there is enough Height).
SideFlip = 34, -- A / JOYSTCIK LEFT (Use while Holding the 'PassiveKey' to perform, also Hold it for Doubles if there is enough Height).
Gainer = 35, -- D / JOYSTCIK RIGHT (Use while Holding the 'PassiveKey' to perform, also Hold it for Doubles if there is enough Height).
Cork = 33, -- S / JOYSTCIK DOWN (This is the Button/Key you need to Press While Pressing the 'PassiveKey' to activate).
HighTricks = 25, -- RIGHT CLICK / LT (This is the Button/Key you need to Press / Hold for activate).
--Tricking Keys
Tricking = 23, -- F / Y (This is the Button/Key you need to Press for Tricking also this is the same key for Arabian/Double Arabian).
Fly = 140, -- R / B (This is the Button/Key you need to Press for Task While Tricking).
BackFull = 22, -- SPACE / X (This is the Button/Key you need to Press for Task While Tricking also this is the same key for Full to Back).
BackStep = 73, -- LSHIFT / A (This is the Button/Key you need to Press for Task While Tricking).
Arabian = 23, -- F / Y (Only When you are into a Tricking Combo).
--Parkour Keys
Parkour = 24, -- LEFT CLICK / RT (Use to Mid, Mid-High, High and Bigger Walls to do Vaults, Fast Climbs and Wallruns).
LandRoll = 140, -- R / B (Use While falling from a Big Falls and After any Trick to do your Runs with Flow and more Smoother).
WallFlips = 38, -- E / LB (Use in Any Forward Wall to perform a WallFlip).
TicTac = 38, -- E / LB (Press the Key while holding 'Parkour Key' when wall its on Left or Right for TicTacs and Lateral Wallruns).
Accuarcy = 38, -- E / LB (This is the Button/Key you need to Press While Pressing the 'PassiveKey' to activate).
PressLanding = 26, -- C / Right Stick (Only While Performing any Trick Animation).
Slide = 26, -- C / Right Stick (Only While Player its running).
--Ledge Keys
LedgeJump = 22, -- Space / X (Only when Player its on Ledge Idle Animation).
LedgeBackFlip = 140, -- R / B (Only when Player its on Ledge Idle Animation).
LedgeFrontFlip = 23, -- F / Y (Only when Player its on Ledge Idle Animation).
LedgeCastaway = 38, -- E / LB (Only when Player its on Ledge Idle Animation).
LedgeClimb = 21, -- Shift / A (Only when Player its on Ledge Idle Animation).
LedgeStop = 47, -- G / DPad Left (Only when Player its on Ledge Idle Animation).
--Extra Keys
SlowMohKey = 44, -- Q / RB (You can use this anytime).
Variations = 24, -- Right Click / RT (Hold 'Variations Key' and 'PassiveKey' at the same time, then while holding, Press the Trick Key).
Velocity = 38, -- E / LB (Use while performing a Vault or Trick to more Velocity or Distance to the Stunt).
SpeedBoost = 47, -- Run Faster for 3 seconds (Boost recharge scoring points).
}
Activities = {
BeachCoords = { x = -1761.3423, y = -762.6474, z = 25.7310, heading = 59.0 },
BuildCoords = { x = 164.7125, y = -67.8510, z = 92.4993, heading = 111.0 },
DocksCoords = { x = 316.1499, y = -3039.1300, z = 26.3422, heading = 180.0 },
}
Parkour = {
PKPeds = {
{
PKPosition = vector4(Activities.BeachCoords.x, Activities.BeachCoords.y, Activities.BeachCoords.z, Activities.BeachCoords.heading),
PKModel = `a_m_y_musclbeac_02`,
PKScenario = 'WORLD_HUMAN_BINOCULARS'
},
{
PKPosition = vector4(Activities.BuildCoords.x, Activities.BuildCoords.y, Activities.BuildCoords.z, Activities.BuildCoords.heading),
PKModel = `cs_beverly`,
PKScenario = 'WORLD_HUMAN_PAPARAZZI'
},
{
PKPosition = vector4(Activities.DocksCoords.x, Activities.DocksCoords.y, Activities.DocksCoords.z, Activities.DocksCoords.heading),
PKModel = `cs_dom`,
PKScenario = 'WORLD_HUMAN_SEAT_LEDGE'
},
}
}
function GetActivitiesConfig()
return Activities
end
exports('GetActivitiesConfig', GetActivitiesConfig)
function GetParkourConfig()
return Parkour
end
exports('GetParkourConfig', GetParkourConfig)
Check out more of my Work:
Code Is Accessible | No (Config Only) |
Subscription-Based | No |
Lines | +3000 |
Requirements | Any Framework |
Support | Yes |
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