[PAID] [ESX] Easter Hunt

A script by d3MBA

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[PAID] [ESX] Easter Hunt  main image

Full Description

Showcase
EASTER HUNT

Purchase
TEBEX

Code is accessible Config, rewards
Subscription-based No
Lines (approximately) ~650
Requirements ESX Legacy and below
Support Yes

Optimization
Full optimized.
Idle 0.00
Near NPC 0.03 - 0.04

Features

  • While carrying an egg, if you fall, it can fall out of your hand.

  • In the script, you can set rewards based on the amount of eggs collected.

  • More than 80 locations already installed, can be modified in the config file.

  • Egg can drop out of the trunk if the trunk is open.

  • Deposit

  • Server-side checks to prevent abuse, cheating. VIDEO

Our Other Resources

Config

Config.KickReasons = {
    Deposit = "[EASTER HUNT] Tried to trigger [take deposit back] event! 😢",
    Rewards = "[EASTER HUNT] Tried to trigger [rewards] event! 😢"
}


Config.Discord = { 
    Webhook = "WEBHOOK_HERE",
    BotName = "d3_EasterHunt",
    BotIcon = "https://media.discordapp.net/attachments/909923315852910673/925756403979784192/d3mba_dasdasdadpng.png?width=468&height=468"
}


-- If is on true script will be stop game if palyer die while during game
Config.IfIsPlayerDiedStopGame = true -- true/false

Config.Egg = {
    Prop = "prop_alien_egg_01", 
    EggCrash = { 
        Use = true, -- If is on true 
        Chance =  50, -- e.g. 20 = 80%, 50 = 50%, 80 = 20%... 
    }, 
    Timer = 10 -- Minutes
}

Config.DisableControlsWhileCarryingEgg = {
	Sprint = true, -- If is true player can't sprint while carrying egg.
	Jump = false, 
	Attack = true -- (LEFT MOUSE BUTTON, Q, R).
}

Config.Ped = {
    -- Ped Options
    Pos = {x = 797.6865, y = -1627.64, z = 31.165, h = 351.09}, 
    Model = "a_m_m_socenlat_01", -- https://docs.fivem.net/docs/game-references/ped-models/
    Rotate = true, -- true/false 
    Distance = 2,
    -- Deposit Options
    Deposit = {
        Use = true,
        Amount = 250,
        Account = "money", -- money, bank, black_money
    }, 
    -- Blip Options
    Blip = { -- https://docs.fivem.net/docs/game-references/blips/
        Use = true,
        Sprite = 515, 
        Scale = 1.2,
        Color = 0,
        Label = "Easter Hunt"
    }
}


Config.Vehicle = {

    VehicleModels = {
        [1] = "rumpo",
        [2] = "speedo",
    },

    VehSpawnPos = {x = 804.8114, y = -1601.81, z = 31.413, h = 174.59}, -- Vehicle spawn position
    -- Options 
    UseSpawnPointCheck = true,
    SpawnPointCheckRadius = 3.5,
    SetPedIntoVehicle = true,
    FullFuel = true,

    TrunkDoors = {
        Distance = 1.5, -- Distance from where player can interact with trunk doors
        TrunkDoor = 3, -- door index
        TrunkDoor2 = 2
    },

    EggsDropFuntion = {
        Use = true,
        TimeCheck = 2, -- seconds 
        Speed = 20.0, -- km/h
    },
    
    -- Return vehicle marker options 
    ReturnVehicle = {
	    Pos = {x = 806.9727, y = -1622.37, z = 30.180}, -- Vehicle return position
	    Size = {x = 0.7, y = 0.7, z = 0.7},
	    Color = {r = 230, g = 230, b = 230, a = 230}, 
	    Type = 1, -- https://docs.fivem.net/docs/game-references/markers/
        Distance = 8,
        InteractDistance = 1.7,
        Rotate = false,
        Text3DHeight = 1.1,
    }
}

Config.EggHint = { 
    -- Blip 
    Blip = { 
        Sprite = 1,
        Colour = 0,
        Alpha = 200,
    },
}


Config.Notifications = { 
    ["paid_deposit"] = "You paid ~g~" ..Config.Ped.Deposit.Amount.. "~s~$ for the vehicle deposit!",
    ["no_enough_money"] = "You don't have enough money to pay the vehicle deposit ~r~" ..Config.Ped.Deposit.Amount.. "~s~ $",
    ["vehicle_too_damaged"] =  "~r~The vehicle is too damaged!",
    ["spawnpoint_check"] = "~r~Vehicle spawnpoint has been blocked!",
    ["vehicle_deleted"] = "[EASTER HUNT]~r~ The vehicle was deleted, ~w~~h~HUNT~h~~s~ ~r~stopped!",
    ["egg_broke"] = "~r~The egg broke!",
    ["egg_fell_out"] = "~r~Egg fell out of the trunk, because the trunk is open!",
    ["close_the_trunk"] = "~r~Close the trunk!",
    ["many_eggs_as_possible"] = "During the next ~h~" ..Config.Egg.Timer.. "~h~ minutes you must find as many eggs as possible, ~g~Good Luck~s~!",
    ["time_expired"] = "[EASTER HUNT] The time exipred. go back to the ped a and collect your rewards!",
    ["died"] = "[EASTER HUNT] ~r~Game stopped because you died!",
    ["new_location"] = "[EASTER HUNT] ~g~ You got new location, check your GPS!", 
    ["new_location_start"] = "Check your GPS and find the egg in the ~y~circle~s~ marked on your GPS!", 
}

Config.Text3D = { 
    ["start_hunt_deposit"] = "Press ~r~E~s~ to start ~o~Easter Hunt~s~ | Deposit = ~r~" ..Config.Ped.Deposit.Amount.. "~s~$.",
    ["return_deposit"] = "Press ~r~E~s~ to return ~g~deposit~s~.",
    ["start_hunt"] = "Press ~r~E~s~ to start ~o~Easter Hunt~s~.",
    ["stop_hunt"] = "Press ~r~H~s~ to ~h~STOP~h~ ~o~Easter Hunt~s~.",
    ["open_trunk"] = "[~r~H~s~] - Open trunk",
    ["close_trunk"] = "[~r~H~s~] - Close trunk",
    ["trunk_eggs"] = "Eggs: ~g~",
    ["close_take_eggs"] = "[~r~H~s~] - Close trunk | [~r~E~s~] - Take package out",
    ["put_egg"] = "[~r~E~s~] - Put egg in",
    ["return_vehicle"] = "Press [~g~E~w~] return vehicle.",
    ["return_vehicle2"] = "You are not in the ~r~hunter vehicle~w~!",
    ["return_vehicle3"] = "~r~You are not in the vehicle!",
    ["return_vehicle_rewards"] = "Press [~g~E~w~] return vehicle and ~g~take rewards~s~!.",
    ["droppaed_egg"] = "Press [~r~E~s~] to take egg",
    ["take_egg"] = "Press [~r~E~s~] to take egg",
}

function DrawText3D(x,y,z, text)
    local onScreen,_x,_y=World3dToScreen2d(x,y,z)
    local px,py,pz=table.unpack(GetGameplayCamCoords())
    SetTextScale(0.35, 0.35)
    SetTextFont(4)
    SetTextProportional(1)
    SetTextColour(255, 255, 255, 255)
    SetTextEntry("STRING")
    SetTextCentre(1)
    AddTextComponentString(text)
    DrawText(_x,_y)
    local factor = (string.len(text)) / 370
    DrawRect(_x,_y+0.0125, 0.015+ factor, 0.03, 41, 11, 41, 68)
end 


Config.Controls = { -- https://docs.fivem.net/docs/game-references/controls/
    start_hunt = 38, -- E  
    stop_hunt = 74, -- H
    return_vehicle = 38, -- E
    trunk_open_close = 74, -- H
	put_egg_in_the_trunk = 38, -- E
    take_egg = 38, -- E
}


Config.Locations = {
    [1] = {coords = vector3(212.6600, -813.976, 30.738),  taken = false},
    [2] = {coords = vector3(230.3247, -821.880, 30.280), taken = false},
    [3] = {coords = vector3(239.4504, -814.403, 30.203), taken = false},
    [4] = {coords = vector3(207.0708, -867.893, 31.450), taken = false},
    [5] = {coords = vector3(301.2170, -907.894, 29.293), taken = false},
    [6] = {coords = vector3(195.4207, -1191.45, 29.387), taken = false},
    [7] = {coords = vector3(275.3341, -1507.02, 29.211), taken = false},
    [8] = {coords = vector3(407.1463, -1538.71, 29.403), taken = false},
    [9] = {coords = vector3(420.0018, -1510.89, 40.925), taken = false},
    [10] = {coords = vector3(824.1869, -1100.81, 25.282), taken = false},
    [11] = {coords = vector3(847.0246, -1050.51, 27.959), taken = false},
    [12] = {coords = vector3(801.0152, -761.170, 26.800), taken = false},
    [13] = {coords = vector3(-1815.65, 865.1890, 144.31), taken = false},
    [14] = {coords = vector3(-1640.38, -1023.08, 13.152), taken = false},
    [15] = {coords = vector3(-1700.06, -1127.03, 13.152), taken = false},
    [16] = {coords = vector3(-1292.22, -1433.02, 4.6747), taken = false},
    [17] = {coords = vector3(-1020.00, -1503.09, 4.7689), taken = false},
    [18] = {coords = vector3(74.60530, 448.0578, 146.14), taken = false},
    [19] = {coords = vector3(1074.337, 2172.746, 49.019), taken = false},
    [20] = {coords = vector3(1329.271, 3014.321, 43.508), taken = false},
    [21] = {coords = vector3(-821.673, 889.3056, 203.34), taken = false},
    [21] = {coords = vector3(-1672.79, 479.8304, 127.47), taken = false},
    [22] = {coords = vector3(-1704.46, -31.7124, 65.446), taken = false},
    [23] = {coords = vector3(-1397.27, 12.27480, 53.262), taken = false},
    [24] = {coords = vector3(-1029.95, -123.443, 40.819), taken = false},
    [25] = {coords = vector3(-444.001, -791.405, 30.538), taken = false},
    [26] = {coords = vector3(-592.362, -1374.36, 18.462), taken = false},
    [27] = {coords = vector3(-459.691, -1804.77, 21.651), taken = false},
    [28] = {coords = vector3(148.3467, -1840.63, 26.278), taken = false},
    [29] = {coords = vector3(472.9765, -1721.12, 29.335), taken = false},
    [30] = {coords = vector3(540.3239, -1770.41, 28.880), taken = false},
    [31] = {coords = vector3(750.7891, -1865.70, 29.292), taken = false},
    [32] = {coords = vector3(1394.089, -1504.21, 58.128), taken = false},
    [33] = {coords = vector3(-1852.60, -465.825, 43.811), taken = false},
    [34] = {coords = vector3(-1450.54, -497.363, 34.201), taken = false},
    [35] = {coords = vector3(-875.803, -408.243, 37.784), taken = false},
    [36] = {coords = vector3(-748.571, -562.436, 30.307), taken = false},
    [37] = {coords = vector3(-655.976, -583.264, 35.092), taken = false},
    [38] = {coords = vector3(205.9658, -1001.11, 29.291), taken = false},
    [39] = {coords = vector3(203.9041, -1007.21, 29.291), taken = false},
    [40] = {coords = vector3(-28.6758, -1007.04, 29.416), taken = false},
    [41] = {coords = vector3(-135.546, -1172.99, 25.391), taken = false},
    [42] = {coords = vector3(14.00471, -1814.82, 25.364), taken = false},
    [43] = {coords = vector3(21.80907, -1814.89, 25.294), taken = false},
    [44] = {coords = vector3(226.7582, -1848.71, 26.964), taken = false},
    [45] = {coords = vector3(369.9371, -1860.31, 25.681), taken = false},
    [46] = {coords = vector3(560.3152, -1895.19, 25.174), taken = false},
    [47] = {coords = vector3(577.0502, -1670.09, 28.123), taken = false},
    [48] = {coords = vector3(327.9825, -1274.08, 31.649), taken = false},
    [49] = {coords = vector3(279.6161, -994.554, 29.314), taken = false},
    [50] = {coords = vector3(-438.433, -359.272, 34.899), taken = false},
    [51] = {coords = vector3(-1186.20, 208.6582, 66.835), taken = false},
    [52] = {coords = vector3(-1654.30, 402.0477, 89.417), taken = false},
    [53] = {coords = vector3(-1678.53, -98.8834, 70.712), taken = false},
    [54] = {coords = vector3(-1305.81, -543.707, 31.712), taken = false},
    [55] = {coords = vector3(-1094.53, -1240.72, 2.5366), taken = false},
    [56] = {coords = vector3(-1127.14, -1272.38, 7.3835), taken = false},
    [57] = {coords = vector3(-1136.52, -1245.47, 7.0121), taken = false},
    [58] = {coords = vector3(1288.446, -2353.31, 51.589), taken = false},
    [59] = {coords = vector3(1307.861, -2617.13, 46.165), taken = false},
    [61] = {coords = vector3(1319.470, -2604.78, 47.670), taken = false},
    [62] = {coords = vector3(412.7377, -2108.62, 20.102), taken = false},
    [63] = {coords = vector3(321.4085, -2125.55, 16.020), taken = false},
    [64] = {coords = vector3(236.7279, -2149.28, 12.640), taken = false},
    [65] = {coords = vector3(223.6631, -2126.43, 14.291), taken = false},
    [66] = {coords = vector3(-656.083, -25.2658, 39.629), taken = false},
    [67] = {coords = vector3(-611.910, -19.9472, 43.230), taken = false},
    [68] = {coords = vector3(-1825.54, 206.3548, 83.055), taken = false},
    [69] = {coords = vector3(-1545.82, 533.0683, 136.32), taken = false},
    [70] = {coords = vector3(1307.538, -605.073, 72.114), taken = false},
    [71] = {coords = vector3(1304.159, -621.348, 71.181), taken = false},
    [72] = {coords = vector3(1375.992, -690.224, 67.098), taken = false},
    [73] = {coords = vector3(1124.832, -903.437, 53.378), taken = false},
    [74] = {coords = vector3(1286.573, -1369.22, 46.324), taken = false},
    [75] = {coords = vector3(1196.149, -2036.39, 49.374), taken = false},
    [76] = {coords = vector3(1104.348, -2176.35, 31.103), taken = false},
    [77] = {coords = vector3(661.0254, -2480.34, 18.263), taken = false},
    [78] = {coords = vector3(239.5728, -1583.68, 29.403), taken = false},
    [79] = {coords = vector3(271.4329, -1575.38, 31.634), taken = false},
    [80] = {coords = vector3(519.9509, -1244.85, 30.960), taken = false},
    [81] = {coords = vector3(523.7606, -1255.97, 30.963), taken = false},
    [82] = {coords = vector3(541.2428, -1305.87, 30.470), taken = false},
    [83] = {coords = vector3(555.0835, -123.460, 63.206), taken = false},
    [84] = {coords = vector3(763.2738, 75.20018, 80.141), taken = false},
    [85] = {coords = vector3(867.8989, 426.0864, 122.71), taken = false},
}

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