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UnknownA script by rainmad0
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UnknownAirdrop
○ You can use /createdrop command or can set time schedule for airdrops from config.
○ You can manually set the number of planes with the /createdrop [count] command.
○ Multiple airdrop can be createable.
○ You can have more than one plane arrive by entering multiple airdrop chances in the config.
○ Realistic sounds using game natives.
○ The plane spawns at the point you specify and moves towards the airdrop location.
○ The plane has no collision and therefore does not hit anything. It cannot be damaged by anyone.
Items
○ In the config, you can adjust which items will appear and how many different items will appear.
Timer
○ Timer starts from the moment the plane spawns and must run out before players can collect the drop.
Sync
○ The drop is created in each client, but the location and receipt of the drop are completely sync.
Configuration
○ Detailed and easy config.
○ Configurable rewards for airdrop.
Optimization & Files
○ This resource is running at idle with 0.00-0.01ms.
○ This resource is using Asset Escrow System by FiveM. Open source version in store.
○ Some of the files are open for notifications and many editable things. (editable_client.lua & editable_server.lua)
○ Numerous background improvements and optimizations have been implemented.
○ Interactions have been updated to utilize the ox_lib text UI.
○ All code has been completely rewritten from the ground up.
○ All known bugs have been fixed. (+rare crash)
○ All air drop crates are now synchronized.
○ Added a new, customizable minigame for loot collection.
○ Added timer synchronization seamlessly for all players.
○ Players joining the game later can now see fully synchronized air drop crates.
○ Crates can no longer contain multiple copies of the same item.
Code is accessible | Partially |
Subscription-based | No |
Lines (approximately) | 500+ (not including config file) |
Requirements | Yes |
Support | Yes |
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