[PAID] [ESX/QB] FreeCity Capture The Flag

A script by JustmeKz

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[PAID] [ESX/QB] FreeCity Capture The Flag main image

Full Description

script

This resource uses escrow Fivem protection.
All needed modifications can be made on shared-server / shared-client and shared.lua

Improve your server with our newest script and create fun events for your community to enjoy.

Preview

Buy ESX - 25€ + taxes Tebex
Buy QBCORE - 25€ + taxes Tebex

What are the features?
During the game:

  • Scoreboard with Redteam score and Blueteam score displayed during the game

  • Flag synced to players

  • Add your country Flag or other to the game on shared.lua

  • Each Team can have up to 10 players, supporting up to 10 vs 10 Game

  • You can start a match with at Least 1 player in each team

  • When a team gets the pre-defined score (shared.lua), that team wins the game.

  • Timer with countdown during the game

  • If Timer runs out then the team with More score wins the game, if both scores are the same a draw will be called
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  • If a player picks the flag and dies, the flag will be dropped on playerdeath location and can be picked by other players, a new position of the flag will be shown on minimap. The player will respawn and can keep playing.

  • When a team delivers the flag on they’r base, will score a point and the flag will return to the original location
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    Overall

  • Can be used on any QBCORE / ESX server

  • Ready for QB-Target, Qtarget, bt-target, you can disable it if want the blip system

  • 0.00 ms | Idle
    iddle

  • 0.00 ms / 0.01 when playing
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  • Add / remove / change maps

  • 3 maps Ready : Officeroom / Miningyard / Driftunderground

  • Add or remove all weapons you want to be available on Game.

  • First person joining the lobby will be the host

  • The host can choose on UI the Map and the Weapon for that game.

  • Only the host can start the game

  • The host have time to start the game, if not the party will be disbanded

  • If the host leave the pre-game a new host will be defined

  • You can only start game when both teams have players

  • Option to close ui and still on teams

  • Option to change teams while the game not started

  • Option to leave game if the game not started

  • Weapon is given to the players on game start and removed when the games end

  • On game start all players inventory gets cleared and given back on game end

  • Option to use the command leavearena, to leave the game while active, weapon got removed and inventory returned to the player

  • Add your custom clothing on config

  • Each player player team can choose the outfit to play on the game from each team. You can add and customize as many as you want

  • Players will be equiped with selected cloth setup when the game starts and back on they’r clothes when game finishes

  • Using polyzones:
    We recomend the use of polyzones, but our script its full compatible without them

  • Polyzone GitHub - mkafrin/PolyZone: PolyZone is a FiveM mod to define zones of different shapes and test whether a point is inside or outside of the zone

  • Support

    • We are committed to ensure high standard support is offered to all customers who have purchased this resource. Our support team will do our best to assist you.
  • Dependencys?

    • Map : TunnerMeetUp → Gamebuild >= 2372 If you want to run our pre configured map TunnerMeetup
Code accessible [Partial, using escrow system ]
Subscription based [No]
Lines (approximately) [2700]
Requirements [Esx / QBCORE]
Support [Yes]

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