![[PAID] [ESX/QB] FreeCity Capture The Flag main image](https://forum-cfx-re.akamaized.net/original/4X/4/8/a/48a20d1200527c4de75a41b6f94f7d3e9b0d7f1b.png)
![[PAID] [ESX/QB] FreeCity Capture The Flag thumbnail 1](https://forum-cfx-re.akamaized.net/original/4X/4/8/a/48a20d1200527c4de75a41b6f94f7d3e9b0d7f1b.png)
![[PAID] [ESX/QB] FreeCity Capture The Flag thumbnail 2](https://forum-cfx-re.akamaized.net/original/4X/b/8/6/b8669c1eda5017b47f1b0dcec4f64ea7ed77bfbb.png)
![[PAID] [ESX/QB] FreeCity Capture The Flag thumbnail 3](https://forum-cfx-re.akamaized.net/optimized/4X/9/2/9/929ec0f2866f9483d80d043d00f9a068dd547362_2_345x205.png)
Price
UnknownA script by JustmeKz
Price
UnknownThis resource uses escrow Fivem protection.
All needed modifications can be made on shared-server / shared-client and shared.lua
Improve your server with our newest script and create fun events for your community to enjoy.
Buy ESX - 25€ + taxes Tebex
Buy QBCORE - 25€ + taxes Tebex
What are the features?
During the game:
Scoreboard with Redteam score and Blueteam score displayed during the game
Flag synced to players
Add your country Flag or other to the game on shared.lua
Each Team can have up to 10 players, supporting up to 10 vs 10 Game
You can start a match with at Least 1 player in each team
When a team gets the pre-defined score (shared.lua), that team wins the game.
Timer with countdown during the game
If Timer runs out then the team with More score wins the game, if both scores are the same a draw will be called
If a player picks the flag and dies, the flag will be dropped on playerdeath location and can be picked by other players, a new position of the flag will be shown on minimap. The player will respawn and can keep playing.
When a team delivers the flag on they’r base, will score a point and the flag will return to the original location
Overall
Can be used on any QBCORE / ESX server
Ready for QB-Target, Qtarget, bt-target, you can disable it if want the blip system
0.00 ms | Idle
0.00 ms / 0.01 when playing
Add / remove / change maps
3 maps Ready : Officeroom / Miningyard / Driftunderground
Add or remove all weapons you want to be available on Game.
First person joining the lobby will be the host
The host can choose on UI the Map and the Weapon for that game.
Only the host can start the game
The host have time to start the game, if not the party will be disbanded
If the host leave the pre-game a new host will be defined
You can only start game when both teams have players
Option to close ui and still on teams
Option to change teams while the game not started
Option to leave game if the game not started
Weapon is given to the players on game start and removed when the games end
On game start all players inventory gets cleared and given back on game end
Option to use the command leavearena, to leave the game while active, weapon got removed and inventory returned to the player
Add your custom clothing on config
Each player player team can choose the outfit to play on the game from each team. You can add and customize as many as you want
Players will be equiped with selected cloth setup when the game starts and back on they’r clothes when game finishes
Using polyzones:
We recomend the use of polyzones, but our script its full compatible without them
Support
Dependencys?
Code accessible | [Partial, using escrow system ] |
Subscription based | [No] |
Lines (approximately) | [2700] |
Requirements | [Esx / QBCORE] |
Support | [Yes] |
Check our other work
Paintball
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