Sewer system

A script by CeebDev

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Full Description

Introducing Sewer system

This script aim to fix and add features to the sewer mapping from NoPixel (Not included)

Main features

Plate entries

  • Closing all plates entries
  • When entry plate is open, it stay open as long until someone close it
  • Fix the issue when plate is closed that you can use ladder through
  • To open the plate, you need to have a crowbar in hand (configurable)
  • Make a animation when you open/close plate at the surface

Flood

  • Adding waterquad only when you are inside sewer
  • Adding sound effects for electricity and water
  • 2 exports : flood and drain
  • Speed, minimum and maximum height configurable
  • Stoping fire effect on props when sewer is flood in order to avoid fire under water
  • Cutting lights (configurable)
  • Set weather and time to be able to have a great render of water instead of weird outside reflections

Other

  • Removing all peds inside the sewer
  • Replacing some fire props with anothers to have possibility to cut the fire
  • Adding ambient sounds inside sewers
  • More ? Let’s talk about it

:camera_flash: Preview

:camera_flash: Preview of update 1.1.1

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Updates

Update 1.1.1

Changelog
  • Added sounds for flood / drain
  • Added ambient sounds inside sewers
  • Added sounds for electricity shutdown
  • Add configurable option to cut electricity (lights) when sewer is flooding / flooded
  • Rework of water render inside the sewer
  • Preconfigured for Renewed Weather script, all is editable
  • Preconfigured flood and drain for Renewed Weather script when rainy weather come / leave inside server/public.lua
Code is accessible Only Config and some public files
Subscription-based No
Lines (approximately) +400
Requirements ox_lib
Support Yes