![[QB-Core] ex-objectloot v2 | Advanced Loot System And Full Configurable main image](https://forum-cfx-re.akamaized.net/optimized/4X/5/e/5/5e57a8b2ae887884853a2a56fa08bbbfc8ba1e41_2_500x500.jpeg)
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UnknownA script by ExDF0
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UnknownV2 Released ! ex_objectloot working with inventory now! Features:
You can easily create and edit loot content.
You can determine the % chance of the items in the loot content.
You can easily create new props and new loot content via Config.lua.
You can spawn lootable objects to the desired location.
Objects can only be looted by 1 person. (After a person loots an object, another person cannot search for that object.)
I tried to do almost everything based on luck.
Loots have a respawn time and can be easily adjusted from the config (the loot in it is respawn after a certain time).
You can add chance for lootable objects to spawn (you can set spawn chance)
preview: click for preview
tebex: click for tebex
My Other Works:
QB-Core Disease Script
Advanced Zombie Script | Like a DayZ
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | +400 |
Requirements | qb-core / qb-target / qb-inventory |
Support | Yes |
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