Price
UnknownA script by Kurlie
Price
Unknown
Realistic Injury System 
Take Roleplay to the Next Level with Realistic Damage Mechanics!
Key Features:
Slow Bleedout Mechanic: Players bleed out over 20 minutes, creating intense, high-stakes situations.
Fully Customizable: Adjust timings, injury severity, and more to fit your server’s unique needs.
Three Injury Stages: Progressive injury system with visual and gameplay effects — easily extendable for more stages.
Open Source: Modify and expand freely to match your creative vision.
Set Health Command: Administrative tools for easy player health management.
Broad Compatibility: Built on ESX Legacy but thoroughly tested for both ESX and QBCore frameworks.
Immerse your players in realistic, heart-racing scenarios. A perfect addition to any serious roleplay server!



This script has 3 stages to injury which depends on the percentage of your health. Effects, percentage, movement, everything is customisable. More stages can be added.
Demo: Realistic Injury - Clipped with Medal.tv
Future development will potentially be happening - Possible a further hospital system too
Purchase Here
| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | 190 |
| Requirements | None |
| Support | Yes |
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