Insurance & Membershipsystem - ESX/QB - gpScripts

A script by gpScripts

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Full Description


*Credits for the thumbnails :heart:

A long awaited script and finally it’s here!
Insurance for hospitals, memberships for tuning clubs or gyms.
With this system there are no limits for you.


Features:

  • Create insurance, membership or what you need for each job

  • Modern UI

  • Extensive menu for employees

  • Set menu rights for each rank

  • Create new insurances/memberships

  • Customize existing insurances/memberships

  • Delete existing insurances/memberships

  • For each plan you can set how often the players have to pay for it. 3 days? 7 days? Everything possible as you need it!

  • List of all insured players

  • Change player insurances/memberships

  • Cancel player insurances/memberships

  • Listing of all insured companies

  • Adjust insurance membership conditions of the companies

  • Cancel insurance/membership of a company

  • Insure players and companies

  • Menu for customers

  • Players can buy insurance/membership from an NPC themselves

  • Players can change insurance with the NPC

  • Players can cancel the insurance with the NPC


How do players benefit from their memberships and insurance?
There is a simple export you can install that automatically offsets the price by the savings of its insurance or membership.

Example:

-- Price the player would actually have to pay for healing at the NPC in the hospital
local price = 1000
price = exports['gp_InsuranceSystem']:checkInsuranceCoverage(identifier, "ambulance", price)
if (price == 0) then return end
-- Player has a 10% coverage plan. So the new price would be $900 instead of 1000

You could also integrate it with your billing system like okokBilling. So when the player receives an invoice, the insurance coverage is automatically applied and the invoice amount is reduced.
(example: Installation | gpScripts Docs)


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Buy the Script

Some UI Images:

Code is accessible Yes/No
Subscription-based No
Lines (approximately) 2000+
Requirements ESX / QB-Core
Support Yes

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