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UnknownA script by hipsxn
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UnknownHello! I present my third custom animation pack. Different from the first two packs I have been spending time learning how to make dynamic animations rather than static and so far these are the animations created with a couple static animations.
Visit the Tebex link below to purchase:
tebex
FAQ:
The pack consists of the raw YCDs themselves, if someone wants to set it up to a server, they will need to do it themselves.
HOW TO INSTALL:
Insert YCD file to stream folder.
Add to your script/dpemotes.
REPLACES THE X’s with what can be found with the YCD’s, I will give an example below:
local dictName = ‘xxxxx@animation’
local animName = ‘xxxxx_clip’
Every anim follows similar naming above, whatever is before @animation is the text you will input before _clip.For use in script:
local dictName = ‘XXXXXXXX@animation’
local animName = ‘XXXXX_clip’How to add to dpemotes:
Input into dpemotes/Client/AnimationList.lua >>> DP.Emotes[“The command you want players to type for the anim to play”] = {“XXXXX@animation”, “XXXX_clip”, AnimationOptions =
{
EmoteMoving = false
EmoteLoop = true,
}}Finally, restart your script/server.
The command would be "/e (The command you entered in the code for what you want the players to use for the anim to play).
In regards to support matters, feel free to contact me wherever suits best!
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | N/A |
Requirements | N/A |
Support | Yes |
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