Price
UnknownA script by Stroudy
Price
UnknownP22 Weed Planting
Unique, performance friendly, interactive planting weed system.
Features
Config = {}
Config.Client = {}--Houses all the Config for client related.
Config.Client.InsideCheck = true --Set to false to disable the checking if the player is inside a house/apartment (RECCOMENNDED DEFAULT = true)
Config.Weed = {} --Houses the props stage w/ hash
Config.Weed.Props = { --Want to change the objects per weed stage? then change them acordingly below
["stage-a"] = `bkr_prop_weed_01_small_01c`,
["stage-b"] = `bkr_prop_weed_01_small_01b`,
["stage-c"] = `bkr_prop_weed_01_small_01a`,
["stage-d"] = `bkr_prop_weed_med_01b`,
["stage-e"] = `bkr_prop_weed_lrg_01a`,
["stage-f"] = `bkr_prop_weed_lrg_01b`,
["stage-g"] = `bkr_prop_weed_lrg_01b`,
}
Config.Server = {} --Houses all the Config for server related.
Config.Server.UpdateInterval = 15 --This is set to minutes, change this to the amount of minutes for weed plants to update
Config.Server.MaxPlants = 0 --The maximum amount of plants one player can have, set to 0 for unlimited
Config.Server.RandomValues = true --Instead of using flat based numbers for health grow/decay, it will randomise making it more unique every plant growth
-- With the above value set to true, these values below become irrelevant, so no need to change them
Config.Server.PlantHealthGrow = math.random(2,4) --Every time the plants update based on the interval above, this will grow the plant progress of a set amount
Config.Server.PlantHealthDecay = math.random(1,3) --Every time the plants update based on the interval above, this will decay the plant health of a set amount
Config.Server.PlantFoodDecay = math.random(1,3) --Every time the plants update based on the interval above, this will decay the plant food of a set amount
Tebex Link: https://project22.tebex.io/package/4996814
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