[PAID] Player Based K9 Script [QBCore]

A script by skys_scripts

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[PAID] Player Based K9 Script [QBCore] main image

Price

Unknown

Full Description

This K9 script is for player based dog peds.
The script is currently in english only.
Only supports QBCore Framework.

There will be more coming in due course but IRL work is straining me on free time currently.
More features include props for use with:
Reducing Stress using various items. (including bed and dog toys)
Eating and drinking from bowls to increase thirst and hunger (will have fill option for handler with certain items)
Unknown ETA.

The K9 script has the following features:

Removal of car keys if the dog has them when entering the drivers seat.
Removal of items from the K9’s inventory. (Configurable )
Ability to toggle duty. (Using /toggleduty)
Ability to set K9 handler (using qb-target (rank based in cofig for both k9 and handler jobs))
Ability to search a suspects inventory (using qb-target)
Added dog emotes (add to dpemotes list)

Update V1.1:
Have added a config toggle for both stamina and run speed for k9.
Add a version check command by doing /pc-k9

Update V1. 2
Bug fix for set handler (Wouldn’t check ped type for the dog so would show on everyplayer)

Dependencies
qb-core
qb-policejob
qb-target
qb-inventory

Runs at 0.00ms when active
|-------------------------------------|----------------------------------------------|
| Code is accessible |No (Configurable) |
| Subscription-based | No |
| Lines (approximately) | 350 |
| Requirements | Check Dependencies Above|
| Support | Yes |

Tebex: https://city-paradise.tebex.io/package/5304275

Images /Video: #soon

Price: £5/ USD$~6

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