Config.lua
Config.Taxi = {
JobName = 'taxi',
Coords = vector3(902.54, -170.51, 74.08),
DistanceAction = 3.0,
Vehicle = {
CoordsSpawn = vector4(908.19, -174.37, 74.15, 233.33),
Vehicle = 'taxi',
},
Mission = {
DistanceTakePnj = 20.0,
},
CoordsDelivery = {
vector3(1213.26, -730.05, 58.91),
vector3(957.57, -651.12, 57.46),
vector3(1124.9, -347.72, 67.07),
vector3(922.79, 47.42, 81.11),
vector3(656.92, -14.89, 83.14),
vector3(223.02, 207.9, 105.52),
vector3(93.53, 254.38, 108.54),
vector3(-241.58, 276.68, 92.05),
vector3(-554.96, 272.07, 82.99),
vector3(-1282.52, 297.92, 64.95),
vector3(-1370.6, 55.55, 53.7),
vector3(-1423.3, -195.09, 47.2),
vector3(-1678.51, -295.16, 51.81),
vector3(-1861.49, -350.6, 49.27),
vector3(-2184.85, -408.4, 13.07),
vector3(-2293.4, 374.49, 174.61),
vector3(-388.74, 1230.1, 325.64),
vector3(900.79, 518.97, 122.36),
vector3(-519.3, -262.86, 35.47),
vector3(-1467.92, -655.74, 29.5),
vector3(-1611.86, -978.57, 13.02),
vector3(-1084.5, -788.51, 19.29),
vector3(-725.48, -675.88, 30.3),
vector3(316.91, -214.63, 54.09),
vector3(360.29, -592.46, 28.65),
vector3(483.78, -963.59, 27.48),
vector3(26.87, -1117.59, 29.31),
vector3(-191.49, -1154.86, 23.05),
vector3(-296.17, -1332.08, 31.31),
vector3(-285.26, -610.34, 33.55),
vector3(-597.17, -1128.07, 22.18),
vector3(-766.56, -1302.5, 5.0),
vector3(-612.71, -1603.51, 26.75),
vector3(-209.59, -1996.43, 27.62),
vector3(-749.43, -2289.73, 13.05),
vector3(-1206.93, -1441.91, 4.37),
vector3(868.89, -2098.9, 30.4),
vector3(1154.21, -1526.67, 34.84),
vector3(367.67, -1577.33, 29.26),
vector3(856.18, 1276.37, 359.34),
vector3(733.18, 2523.54, 73.2),
vector3(1853.22, 2586.1, 45.67),
vector3(1394.34, 3594.3, 34.92),
vector3(-1100.37, 2692.27, 19.29),
vector3(-2199.53, 4271.85, 48.5),
vector3(-772.24, 5580.83, 33.49),
vector3(-290.29, 6203.52, 31.45),
vector3(151.57, 6636.36, 31.62),
vector3(3323.61, 5161.5, 18.4),
},
Translate = { -- Config.Taxi.Translate.XXX
TakeVehicle = '[~b~E~s~] Sortir un taxi',
LaunchMissions = '~INPUT_DETONATE~ pour lancer les missions PNJs',
StopMissions = '~INPUT_DETONATE~ pour arrĂŞter les missions PNJs',
BoardPassenger = '~INPUT_TALK~ faire monter la personne dans le véhicule.',
StopAndDrop = '~INPUT_DETONATE~ pour arrêter les missions\n~c~Déposer le client à sa destination.',
DropPassenger = "~INPUT_TALK~ Déposer le client à sa destination.",
BlockExit = '~r~Un véhicule gêne la sortie du véhicule.',
ServiceStart = '~g~Vous avez pris votre service pour le taxi.',
ServiceStop = '~r~Vous avez arrêté d\'être en service pour le taxi.',
ClientFound = '~g~Vous avez trouvé un client.',
SearchForClient = 'Recherche de client',
MissionAbort = '~r~Mission taxi arrêtée ! Vous n\'êtes plus dans un véhicule de fonction.',
ClientInjured = '~r~Votre client a été blessé ! Mission annulée.',
ClientWaiting = '~y~Client en attente',
DropClientHere = '~r~Déposer le client ici',
PaymentReceived = "~g~Vous avez reçu %s $ pour votre course."
}
}