๐ŸŽ๏ธ [STANDALONE] NYX Persistent Vehicles | Plug & Play | Works with ANY resources ๐ŸŽ๏ธ

A script by nyx-servers

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๐ŸŽ๏ธ [STANDALONE] NYX Persistent Vehicles | Plug & Play | Works with ANY resources ๐ŸŽ๏ธ main image

Price

$14.99

Full Description

:heavy_dollar_sign: PRICE: $14.99 (plus taxes and Tebex fees)

:package: PURCHASE HERE: https://store-us.nyx-servers.com/package/6783251


Say goodbye to janky persistent vehicle systems that break your scripts and demand custom integration, causing issues with other resources or escrowed resources. Introducing NYX Persistent Vehicles โ€” a clean, minimal-effort solution to vehicle persistence built for FiveM.

This script ensures that any vehicle a player uses will persist even if deleted by the game. Vehicles are respawned when a player enters the area the vehicle was, fully restored with:

:white_check_mark: Damage State

:white_check_mark: Door lock status

:white_check_mark: Modifications & visual customizations

:white_check_mark: Everything youโ€™d expect โ€” just as the player left it


:wrench: Key Features

:zap: Zero events or code rewrites needed โ€” just modify your fxmanifest.lua

:zap: Lightweight & efficient โ€” only spawn vehicles players will see, keep track of as much as possible on the server to reduce load on the client

:zap: Works with any vehicle spawning/deleting script โ€” works out of the box with any framework or script

:zap:Fully tested with QBCore / JG-Dealerships / JG-AdvancedGarages

:zap: Smart respawn system โ€” vehicles load in dynamically when a player is nearby, chooses the most reliable player on the server to create the vehicle and keeps track of the new vehicle

:zap: Discord Logs โ€” Keep track of your server with a Discord Webhook

:zap: In Game Debug UI โ€” Use /togglepvui to enable the in game realtime debug UI to keep an eye on what persistent vehicles is doing easily!

:zap: Add plates to ignore โ€” For scripts that create multiple vehicles with the same plate, you can add this plate to the config to be ignored and avoid duplicate vehicles.


:package: How to Install

Installing NYX Persistent Vehicles requires no developer knowledge.

:one: Add this line to your server.cfg before any resources that will use it:

ensure nyx2_persistent

:two: In every resource that spawns/deletes vehicles, add this to the fxmanifest.lua

client_script '@nyx2_persistent/client/overrides.lua'  
server_script '@nyx2_persistent/server/overrides.lua' 

Thatโ€™s itโ€ฆ Reallyโ€ฆ Your vehicles are now persistent!


:link: Why NYX Persistent Vehicles?

:boom: No bloated dependencies

:boom: Not over-priced garbage

:boom: No spaghetti event handling

:boom: No headaches

Just simple, clean, reliable vehicle persistent

Code is accessible No (Config / Overrides Only)
Subscription-based No
Lines (approximately) 1600+
Requirements None - Standalone
Support Yes (Via Discord)