[PAID][QB/ESX] Don Patrols

A script by donhulieo

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[PAID][QB/ESX] Don Patrols main image

Full Description

Are players finding those “secret” locations too quickly, stealing the goods before you can get there or you just feel like turning Cayo into Mad Max: Cancun Edition? Add immersive patrols, that will react to suspicious activity in the area around them, and take down those fraggers for good!

Don Patrols YT Preview
v1.4 Boat Patrol
v1.4 Helicopter Patrol
Closed Tebex
Open Tebex

Features

  • Optimised code, resting resmon of 0.00ms and ~0.01ms whilst in use.
  • Configure Different Areas of Patrol
  • 23 Locations Pre-Configured // Add as many as you want!
  • Choose Between 5 Patrol Types, Guarding, Walking, Driving, Flying and Boating.
  • Patrols are Highly Configurable, with Global Settings for Cooldown, Spawn/Despawn Distances, Death Percentage and more.
  • Patrols stay Tasked between Players and will go Dormant whilst no Players are nearby.
  • Peds are Configurable, with Unique Settings for each Ped, including Health, Armour, Weapons, Ammo and their Model.
  • Guards will Detect if They’ve Left their Guard Position and will Return to it.
  • Vehicles are Configurable, with Unique Settings for each Vehicle, including Health, Plate, Lock Type and their Model.
  • Vehicle Peds have the Ability to Control Mounted Turrets, and Vehicles have a Passenger Limit of 10 (if they can fit it!).
  • Patrols have the Ability to Determine if a Players’ Job is a Threat to them, and will Respond Accordingly.
  • Patrols are Created Server-Side, and are Synced to all Players.
    
    Config & ReadMe

Supports

  • ESX or QBCore

|-------------------------------------|----------------------------|
| Code is accessible | Yes/Only Config |
| Subscription-based | No |
| Lines (approximately) | 7479 |
| Requirements | OneSync, GameBuild:2060+ & QB/ESX |
| Support | Yes |

Config Merger
Have you tried Config Merger? Merge your configs easily