Players can perform a blood draw at a dedicated spot, watch animations with a nurse NPC, and claim their daily rewards. All collected blood is stored in a central blood storage accessible only by the configured medical job. New in 1.1.0: Added post–blood draw visual effect& Blood Bank Admin Menu for medical staff
Key Features
Framework Support: Compatible with ESX and QBCore.
Interaction Types: Supports ox_target, qb-target, or simple 3D text + E key.
Daily Limit: Players can perform a blood draw once per day.
Configurable Rewards: Items, money, food, drinks, etc.
Persistent Tracking: Blood draws and reward claims are stored in MySQL, preventing duplicates.
Seat Management: Multiple blood draw chairs available; players are assigned to free spots.
Blood Storage System:
Each blood draw adds one blood bag to the central storage.
Only the configured medical job can access it.
Easy Configuration: Positions, NPCs, rewards, and messages are all configurable in config.lua.