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UnknownA script by BlueDuck
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UnknownPreview: https://youtu.be/Fhl6_N8eSiI
QBCore Tebex URL : https://blueduckteam.tebex.io/package/7049831
ESX Tebex URL : https://blueduckteam.tebex.io/package/7077494
Release sales ! 20% off, until 11/10/2025 11:59PM 
QBCore | QBox | ESX
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I’m excited to bring you the Blue Duck Team Shooting Range script !
Ever wanted to take your newly acquired gun to the test ? Make sure your LEO still know how to shoot bad guys ? Prepare for the hunting session ?
You’re in the perfect place !
This script will allow you to go test your firearms by spawning a target which you can move to test your accuracy.
There’s a total of 12 cabins, each can be modified seperately.
By default, you can spawn up to 12 different targets in the Strawberry Ammunation.
Those targets can be moved 5 yards by 5 yards, up to 25 yards.
You can add any shooting range easily in the config file, change the distances, and create your perfect shooting environnement.
You can get support and ask your questions on our Discord server: SAC Tebex
https://blueduckteam.tebex.io/package/7049831
Q) Does it work everywhere ?
A) Yes, but you’ll have the configure the optional ranges. By default, it only works with the Ammunation next to the Premium Deluxe Motorsport.
Q) Does it give you a gun ?
A) No. You’ll have to bring your own.
Q) What are the targets distances ?
A) 5, 10, 15, 20 and 25 yards, but can be modified in the config.lua.
Q) Is it synchronized between players ?
A) Yes and no. The other players will see your target, and you will see theirs, but the rail movement is a bit “bugged”. I’m trying to figure out how to solve this, and if i find out, it’ll be pushed in an update.
| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | 300 |
| Requirements | ox_target, ox_lib |
| Support | Yes |
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