Object hunt / prop hunt [ esx + qb + qbox ]

A script by RE-CORD

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Object hunt / prop hunt [ esx + qb + qbox ] main image

Full Description

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Description

This is a script that transforms into an object and allows you to play hide-and-seek like Prop Hunt.
Each round of the game is assigned to either an object or a hunter.

Its like Prop Hunt.

What can do this script?

:construction: High Jump

  • Can jump high.

:construction: Switch Prop

  • It can be transformed into another prop.
    You may escape by transforming when the hunter has discovered the object you are transforming into.

:construction: Create Decoi

  • Decoi can be used as a shield to run and hide

:construction: Turn Object

  • Can be transformed into another object.

:construction: Lock Object Position

  • It can be fixed in the air to increase the variation of concealment.

:construction: Damage System (Health bar)

  • There is a system of damage accumulation.
    The object side will die if it is damaged by a hunter with a weapon and its Health is 0.

:construction: Create Game Room

  • To actually play Object Hunt, you need to host the game.
    You can play by joining a hosted game room.

:otter: Spectator System

  • Can watch your surviving allies when died.

:dark_sunglasses: Whistle System

  • Periodically the object side will whistle because it is difficult to find if the object side is seriously hidden.
    The hunter and the object side cannot remain in a particular position because both sides can hear the sound.

:world_map: Object Hunt Map

  • Two maps for object hunt are included.
    You can create one map location that can be freely configured

Purchase | Tebex :rocket:

> Documentation <

If you want to know more, look this video! ↓









Code is accessible config file is accessible
Subscription-based No
Lines (approximately) 2500
Requirements Requirements
Support Yes

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